Portentous petraportals - Episode 7 (Yuffians in Space)

Ch 6 - Meta-only
How come this planet's only in the meta?

Jumping joy

Jump to the star in meta which is not in normal.

Survey

There’s a Venus-like planet, a large Earth-like planet, and a Jovian (resolution unknown).

Transfer to Terran

During a 2-week low-energy transfer (to conserve fuel), while passing close to the Venusian the center of the ship experiences some severe faults, including a Geordie version of Victeur. Only Nathan experiences this as he’s on watch at the time.

Meanwhile, {John} is asleep and dreaming of problems with the ship.

The party decide to sleep in pairs from here on while in meta-space.

The Venusian planet is not very detailed. Looks like drawn with broad brush strokes.

At the Terran

The planet looks fully rendered and proper. Quite Earth-like and habitable.

Some orbital shenanigans ensue and a couple of plane-shifts. Net result VL takes 100 points of damage, and the planet is verified not present in normal-space. Over the next few days Nathan fixes 1/2 of it.

There is no sign of high technology. Global population maybe a few million. Mixed life signs. Odd domes around settlements and mountains.

Beam me down

The party take a gate to the planet surface. There they see up-close the odd domes that they clocked from orbit. They appear completely smooth and glass-like. Very much like the shell around Yuff, but not as thick.

A horse-and-cart a little way off proceeds towards the settlement. The 1/2-sized, sturdy-built occupants (2) look as if made of water/glass with a glow from inside. They do not respond when Nathan runs up and shouts “Hello”.

They go through the dome which does not appear to block their access at all.

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Ch 5 - Dreaming of home

Metaspace

Freaky shit.
“How are you feeling?… That’s how you look now” once per 30 mins or more for strong emotion.

Victeur

He’s used all his super-power. Must recharge in orbit for 10 hours to TP or planeshift.

Yuff

Yuff has a barrier around it, so VL can’t portal people down.

Base of tether has fuel for starfuries. Cryo pods can be used to ferry people down.

Barrier has twin-tentacle things shlupping around on it, ~1 / mile^2. They move semi-randomly in a ant-search style

Dreamers

in meta

After an hour on ship, in meta-space, people fall asleep.
Reports come through of “lots of freaky stuff”.
Some dreamers disappear from the ship.
Our heroes decide to knock ’em out with some gas to keep them unconscious, not dreaming.

Shift to mundane plane

Over the coming weeks ferry the colonists down to the ground.

Check in with Governor Jax. He wants our boys to check in on the other Alliance colonies.

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Ch 4 - Your worst nightmare

WTF ?!?

There’s a MF pale man here!

Kill the pale man

get to the hiber-hub

defend the hiber-hub

gtfo

Bernadette Stunson describes the pale man as the man in her nightmares.

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Ch 3 - To Mars
to see what's a-happenin' over there

To mars

Free from dock

With a team effort the party released the docking clamps and freed the ship. They then used a laser weapon on the ship to cut the station in 2 over several seconds.

This was after they’d detached the 2 starfuries and used their docking assistance to dock with the VL.

Orbit was raised to 600miles circular.

FTL hop

  • Victeur went offline for about 5 minutes.
  • The display dome rippled up a refresh to show fewer stars
  • The display dome rippled up a refresh showing the ship 1000 miles above the surface of Mars (still fewer stars)
  • The VL (ship, Victeur Lumier) started to fall

Cujo managed to pilot the ship into a stable orbit via a skim through the atmosphere.

In Mars Orbit

Once in orbit the party spent some time scanning the planet and local space for signs of the colony and any orbital structures. Orbit revealed nothing of interest (just a couple of old survey / comms relay satelites).

The surface scan revealed a colony SE of Olympus Mons, and 4 giant swirling vortices engulfing the mountains and extending into space. The vortices appear to be in 2 halves. The lower half made of some sort of high energy plasma, the top half impervious to analysis.

More detailed scans of the surface revealed the presence of a wrecked ship buried in the West side of a mountain about 1/4 of a circumference from the colony. Also the presence of widely scattered debris from that crash.

Crash site

Down to the planet via a stargate-esque gateway in Victeur’s gate room. 1.5 hour interval to recreate.

Spentas dug through the wreckage of the crashed ship and managed to bring a big enough chunk away from the remains of the power core for Nathan to analyse and determine that it was the remains of a substantial ship with shuttle, sans shuttle. It is of Communist Collective origin.

The Surface

Back up to ship. Wait. Down to colony (a mile S of main body)

From this vantage point the vortices do not appear to have a top half. Odd. Also some peculiar gravometric readings.

Walking to the colony gave no surprises or issues.

The Colony

The colony looks in decent condition from the outside. No tracks to be seen. Gaining access is easy, and inside is eerily quiet, though pressurised.

The crew explore the corridors a little.

Nathan (under guard from Spentas) connects to the computer which is very helpful (though a bit russian and basic ).. From there he received a colony commander’s final log entry:
“Things hove gone from bad to worse. For our best chance of survival I’ve gathered the remaining colonists in the hibernation pods. We’re going to barricade the door and hope we can wait this out. God help us if help doesn’t arrive soon.”
He directed the computer to use the remaining orbit-strength antenna to upload all publicly accessible logs to VL.

Hemp and Cujo explored a little way up the corridor and found that in places the walls are scattered with energy weapon scorch marks, dents, and old blood stains. There appear to be no life forms around.

Reunited the party start heading towards the central power core where the hibernation pods are located. As Spentas turns a corner he is confronted by a Pale Man ! Struck by terror he begins retching uncontrollably (15s). The PM comes around the corner and the rest of the party see him. Cujo (I think) is stunned for 5 seconds.

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Ch 2 - Repairs

The ship’s not spaceworthy

Nathan and Spentas go out to do repairs, Cujo and ?John? stay inside. Victeur provides Cujo with an earing imbued with gift of tongues- English.

2 days pass doing repairs

?John? has a wild tallent go at a new TP skill and retains it.

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Ch 1 - Departures

What will our former-Alliance old-timers discover when offered the opportunity of a lifetime?

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